Peter de Sève works at the meeting point of editorial illustration and animated character design. Readers know his covers for The New Yorker; film audiences know characters from the Ice Age franchise, including Scrat. In both fields, a figure has to communicate quickly, with a pose and expression that imply a life outside the picture.

From illustration to animation

The Society of Illustrators' Hall of Fame profile describes his upbringing on Long Island and study at the Art Students League and Parsons School of Design. It places observation, humor and draftsmanship together at the center of his work. Pencil, ink and watercolor support a visual idea rather than taking attention away from it.

In a 2019 New Yorker interview, de Sève traced an early bridge into animation to Finn McCoul, an Irish folktale project requiring more than a hundred drawings. Keeping characters recognizable across many poses anticipated the demands of character design. His first cover for the magazine appeared in 1993.

A character has something to do

The Society's profile emphasizes how his line describes more than a body: posture, attitude and expression reveal relationships between characters. Its examples range from animals in editorial scenes to animated figures whose intentions need to be readable immediately. The underlying point is useful for concept work: designing an appealing collection of shapes is different from designing someone who appears to think.

His Pictoplasma conference profile highlights the Ice Age designs and Scrat's prominence. The character's identity gives students a clear subject for studying disproportion, tension and physical comedy without needing dialogue to establish the situation.

His work also continues outside production assignments. The City Dwellers exhibition at Philippe Labaune Gallery, scheduled for October 29–November 28, 2026, brings together New Yorker covers and preparatory work, scenes of New York, animation designs and private sketchbook drawings. That range offers several ways into the same artist's visual thinking.

A study to try

Our study suggestion: give a character a simple objective, such as protecting a fragile object from rain. Make three silhouettes showing different attitudes toward the problem: confident, anxious and annoyed. Keep the costume identical. If the attitudes disappear when the face is hidden, revisit the shoulders, spine, balance and hands. Only then add facial expression and color. The exercise asks whether the character's situation is visible in its whole body, rather than relying on a caption or a list of personality traits.

Sources & further reading

Society of Illustrators: Peter de Sève Hall of Fame profile ↗The New Yorker: original Peter de Sève interview (2019) ↗Pictoplasma: Peter de Sève speaker profile ↗Philippe Labaune Gallery: City Dwellers exhibition (2026) ↗