A fantasy city becomes convincing when you can imagine an ordinary afternoon there. Yatamon offers a useful illustration lesson: build the extraordinary around things people already know how to use.

1985 Games offers Tales from Yatamon as a 160-page PDF centred on Obojima’s largest city. D&D Beyond’s August roadmap scheduled its partnered release for October 27, 2026, while noting that dates could change. That announcement is a scheduled date, not our independent confirmation of platform delivery. The publisher currently advertises the PDF as available.

Let the street show evidence of life

In the publisher’s alley illustration above, the wall is almost a second cast of characters. Painted faces, pipes, stairs and an air-conditioning unit overlap around three figures. The large graphic shapes give the scene energy; the smaller architectural fixtures supply a familiar scale. A person perched above the ground also makes the vertical space feel usable.

For an environment study, start with an activity rather than a landmark. Where would someone stop, wait or leave a bag? Give a shop a delivery route and a place to display its goods before designing an elaborate sign. These are our drawing prompts, not claims about the illustrator’s brief.

Transport connects the fantastic to the familiar

Official vehicle spread showing a fish-shaped submersible, small truck, car, motorcycle, scooter and bicycle
Official vehicle preview from Tales from Yatamon, 1985 Games / Obojima. Individual illustrator not identified in this sample. © respective rights holders. Original source ↗

The vehicle spread places a fish-shaped submersible beside a compact truck, car and two-wheeled transport. Rounded bodies and clear silhouettes make the designs readable at a glance. The cutaway is particularly helpful: seating and internal compartments turn an unusual outline into something people could occupy.

Try designing a delivery vehicle for your own fantasy neighbourhood. First decide what it carries, where it parks and how the driver gets out. Then add the unusual feature. That sequence gives the invention a practical foundation.

A creature can belong to everyday life

Cauldron Hydra preview: green many-headed liquid rises from a dark cooking pot
Cauldron Hydra, with the printed credit “Concept by: Joe Chaney.” Official Tales from Yatamon preview, 1985 Games / Obojima. The preview does not separately identify the final illustrator. © respective rights holders. Original source ↗

The Cauldron Hydra combines a recognisable container with a lively, flowing silhouette. The dark pot anchors the bright green mass; repeated heads create movement without losing the main shape. The printed concept credit names Joe Chaney. It does not establish who executed every part of the finished page.

These are selected published illustrations and product previews, not an invented behind-the-scenes concept-art archive. Our visual reading is simple: a world feels inhabited when its architecture, possessions and creatures suggest things happening beyond the frame.

Sources & further reading

1985 Games / Obojima — official PDF and page previews ↗D&D Beyond — August 27 roadmap, scheduled October 27 release ↗